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Video Game Consolidation is Likely to Continue

Video Game Consolidation is Likely to Continue

By Garrett Handegan

Video game companies are consolidating at a rapid pace. In 2014 Microsoft acquired Mojang, best known for creating Minecraft.[1] In 2018 Microsoft acquired five new studios: Undead Labs, Playground Games, Ninja Theory, and Compulsion games.[2] In 2020 Microsoft acquired ZeniMax Media, a video game holding company responsible for producing some of the most popular video game experiences in the market.[3]

LawGPT: The Benefits and Drawbacks of A.I. in Legal Practice

LawGPT: The Benefits and Drawbacks of A.I. in Legal Practice

By Bryan J. F. Plat

Throughout the last several years, A.I. has grown increasingly relevant, quickly gaining the public’s eye as the technology’s capabilities were realized. From art generation software, to writing entire scripts and essays, to a personalized chatbot, and numerous other uses[1], A.I. technology has many applications, even including legal practice. The advent of A.I. is disrupting almost every profession[2], and as that change comes to practicing lawyers, it is certain it will alter the field in new, exciting, and potentially, intimidating ways[3].

Speed Machine

Speed Machine

By: Ashlyn Hilburn

It is now possible to get a speeding ticket in Richmond City school zones without ever getting pulled over by a police officer.[1] This initiative is designed to improve the safety of people who walk, roll, and bike across streets within school zones.[2]

Watch Your Step: The Potential Use of Smart Concrete in Law Enforcement

Watch Your Step: The Potential Use of Smart Concrete in Law Enforcement

By Kathryn Threatt

In his podcast, The Justice Tech Download, Jason Tashea envisions a new and smart use for concrete: to collect data to identify perpetrators via gait analysis.[1]

Imagine. As you walk along your city’s sidewalks the sensors within its concrete track your steps and your gait. You pause just before someone bumps into you. That someone just rushed out of a convenience store. You notice a few characteristics about them as they pass by: hair color, height in comparison to your own, shade of clothing, and race/ethnicity. Your attention then turns to the convenience store owner who runs out of the store screaming, “Thief!” The alleged thief then sprints down the street and disappears before anyone stops them. The police take your statement and gather data from this smart sidewalk when they arrive.

Apple Vision Pro: Can it See China?

Apple Vision Pro: Can it See China?

By Jarrid Outlaw

Apple is slated to release their next big market product the “Apple Vision Pro” early next year.[1]  The vision pro is an augmented reality (AR) headset that also acts as a standalone computer.[2]  Apple proclaims this product to be the first “spatial computer.”[3]  It combines everyday apps we use on our phones and computers and projects them as an interactive canvas, while still allowing the user freedom to see the environment around them.[4]  It also connects with MacBooks, allows you to make the canvas as big and small as you want, has state of the art resolution, and works as a standalone computer.[5]  Tim Cook, Apple’s CEO, had this to say, “Apple Vision Pro introduces us to spatial computing. Built upon decades of Apple innovation, Vision Pro is years ahead and unlike anything created before — with a revolutionary new input system and thousands of groundbreaking innovations. It unlocks incredible experiences for our users and exciting new opportunities for our developers.”[6]  Though Apple has come up with numerous new and exciting technological innovations, they will have a hard time in the global market due to China’s trademark law.[7]

Tattoos, 2K, and the Future of Copyright Law

By Eleni Paraskevopoulos

 

For those unfamiliar with the video game franchise, NBA 2K, named 2023’s most popular video game in the U.S., is a series of basketball simulation video games designed to emulate the NBA where basketball enthusiasts can fulfill their NBA dreams by playing as NBA players of both the past and present.[1]  A major feature of 2K is the increasingly accurate likeness of NBA players in the playable avatars.[2]  In order for there to be optimal likeness, all aspects of players should be accurately represented: from an individual’s height to their eye color to even their tattoos.  Tattoos are becoming more important especially when given that as of 2020, an estimated 56% of NBA players have tattoos.[3] So what happens when the tattoo art being reproduced in a 2K, is done so without the permission of the artist and copyright holder?

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